Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actual Gamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements.
Beginner's Guide
System Requirements
Dolphin makes use of two processors if present!
- Windows XP or higher, or Linux, or MacOSX Intel.
- Fast CPU with SSE2.
- GPU with Pixel Shader 2.0 or greater. Not all integrated graphics chips work.
Features
Dolphin comes with many features. Some are even not available on the original Wii gaming console.
- You can save a running game whenever you want and reload a state.
- Anti-Aliasing and Anisotropic Filtering makes the games more brilliant and realistic. Typically a game looks much better on Dolphin than on the original Wii console. Actual quality depends on the graphics card.
- Play on maximum resolution in high definition up to 1080p. This is a remarkable feature the original Wii console lacks of.
- Connect your Wiimote and Nunchuck to your computer for a better gaming experience.
======= Runtime Library Requirements =======
Dolphin needs you have to have the libraries listed below installed.
[Windows]
-MS Visual C++ Runtime 2008 SP1: This fixes the "side by side" / "application config" & model errors
-The DirectX November 2008 Runtime: This fixes the plugin loading errors
[Linux]
-install libbluetooth: fixes the "PANIC failed to load plugin Plugins/libPlugin_wiimote.so" error for linux users
======= Video Card Requirements =======
You must have a video card that support OpenGL 2.x fully or Direct3D 9.0c.
Note: The Direct3D9 video plugin is old/outdated and it looks like it doesn't work anymore. We recommend using the Dolphin OpenGL Video plugin for better video emulation.
Note: Make sure your drivers are up to date!
[Driver Sites]
[Models that Dolphin likes]
- NVIDIA GeForce 6 to 9 Series and GeForce 200 Series
--* GeForce 6 Series
--* GeForce 7 Series
--* GeForce 8 Series
--* GeForce 9 Series
- ATI Radeon R200 to R700 Series
--* Radeon 300
--* Radeon 420
--* Radeon 520
--* Radeon 600
--* Radeon 700
[Model thats Dolphin doesn't like]
- Any Intel Graphics Media Accelerator (GMA) Chipset (These cards do not support OpenGL 2.x fully)
- Older NVIDIA Chipsets
--* GeForce 256
--* GeForce 2
--* GeForce 3
--* GeForce 4
- ATI Radeon R200 and Older
--* Radeon 100
--* Radeon 200
--* RIVA TNT
------+ RIVA TNT
--* RAGE
------+ Rage
Setup For Dolphin
Click config
General Tab:
Follow This
Basic settings> Enable Dual Core and Enable Idle Skipping - Checked
Advanced settings> HLE the IPL and JIT recompiler - Checked
Framelimit>off
Emulator Display settings> fullscreen and window size - 640x480
Hide Mouse Cursor - Checked
Go to plugins tab. Then In graphics tab you will see Dolphin OpenGL? change to Dolphin Direct3d9.Then Next config Direct3d9 follow this
DX9 General Tab:
Aspect ratio> - Auto
Safe texture cache> - Fast
Enable CPU->EFB access> - uncheck
DX9 Enhancements Tab:
EFB Scaled copy> - Checked
DX9 Advanced Tab:
EFB copy to> - Texture
Overlay FPS> - Checked
Disable Fog> - Checked
Use Native Mips> - Checked
General Tab:
Follow This
Basic settings> Enable Dual Core and Enable Idle Skipping - Checked
Advanced settings> HLE the IPL and JIT recompiler - Checked
Framelimit>off
Emulator Display settings> fullscreen and window size - 640x480
Hide Mouse Cursor - Checked
Go to plugins tab. Then In graphics tab you will see Dolphin OpenGL? change to Dolphin Direct3d9.Then Next config Direct3d9 follow this
DX9 General Tab:
Aspect ratio> - Auto
Safe texture cache> - Fast
Enable CPU->EFB access> - uncheck
DX9 Enhancements Tab:
EFB Scaled copy> - Checked
DX9 Advanced Tab:
EFB copy to> - Texture
Overlay FPS> - Checked
Disable Fog> - Checked
Use Native Mips> - Checked
Download Links Emulator
Links for 32bit
http://www.duckload.com/dl/vhGU2
Links for 64bit
http://www.duckload.com/dl/XhGU2
Links for 32bit
http://www.duckload.com/dl/vhGU2
Links for 64bit
http://www.duckload.com/dl/XhGU2
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